What would a game look like if you took all of the glitz and glamor out of it – if there were no coins to collect, and no points to earn? What if, in order to progress, you had to kill your character, ruining a “perfect game”?
Sometimes You Die both asks and answers those questions, as well as a few others. It is striped down in looks, but extraordinary in execution. If you think you’ve beaten the game, think again…(...)
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"Sometimes You Die: a side-scrolling platformer with no rules" is an article by iDownloadBlog.com.
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