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Friday 15 May 2015

Oculus Rift’s Mac development ‘paused’ as team focuses on 2016 Windows launch

Oculus Rift Crystal Cove (image 003)

Both OS X and Linux development of the Oculus Rift virtual reality headset has been put on hold as the team focuses on a strong launch of the Windows version of the product, the company has confirmed in a blog post today.

While Oculus focuses its energies on a “high quality consumer-level VR experience at launch across hardware, software and content on Windows,” they want to “get back to development for OS X and Linux” but “don’t have a timeline” yet, said Atman Binstock, Chief Architect at Oculus and technical director of the Rift.... Read the rest of this post here


"Oculus Rift’s Mac development ‘paused’ as team focuses on 2016 Windows launch" is an article by iDownloadBlog.com.
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